Flags

There are two types of flags in BZFlag: team flags and super flags. Team flags only show up in the Capture The Flag game mode.

Super flags come in both a good and bad variety. Servers can choose to include specific flags, and many do not include any bad flags at all. Some servers may not have any flags. This page will briefly describe each flag.

Good flags

Good super flags provide some additional benefit, such as faster movement, a smaller tank, or different weapons like laser or guided missile.

Agility (A)

Tank is quick and nimble making it easier to dodge.

Burrow (BU)

Tank burrows underground, impervious to normal shots, but can be steamrolled by anyone!

Cloaking (CL)

Makes your tank invisible out-the-window. Still visible on radar.

Rapid Fire (F)

Shoots more often. Shells go faster but not as far.

Genocide (G)

Killing one tank kills that tank's whole team.

Guided Missile (GM)

Shots track a target. Lock on with right button. Can lock on or retarget after firing.

Invisible Bullet (IB)

Your shots don't appear on other radars. Can still see them out window.

Identify (ID)

Identifies type of nearest flag.

Jumping (JP)

Tank can jump. Use Tab key. Can't steer in the air.

Laser (L)

Shoots a laser. Infinite speed and range but long reload time.

Machine Gun (MG)

Very fast reload and very short range.

Masquerade (MQ)

In opponent's hud, you appear as a teammate.

Narrow (N)

Tank is super thin. Very hard to hit from front but is normal size from side. Can get through small openings.

Oscillation Overthruster (OO)

Can drive through buildings. Can't back up or shoot while inside.

Phantom Zone (PZ)

Teleporting toggles Zoned effect. Zoned tank can drive through buildings. Zoned tank shoots Zoned bullets and can't be shot (except by superbullet, shock wave, and other Zoned tanks).

Quick Turn (QT)

Tank turns faster. Good for dodging.

Ricochet (R)

Shots bounce off walls. Don't shoot yourself!

Super Bullet (SB)

Shoots through buildings. Can kill Phantom Zone.

Seer (SE)

See stealthed, cloaked and masquerading tanks as normal.

Shield (SH)

Getting hit only drops flag. Flag flies an extra-long time.

Steamroller (SR)

Destroys tanks you touch but you have to get really close.

Stealth (ST)

Tank is invisible on radar. Shots are still visible. Sneak up behind enemies!

Shock Wave (SW)

Firing destroys all tanks nearby. Don't kill teammates! Can kill tanks on/in buildings.

Tiny (T)

Tank is small and can get through small openings. Very hard to hit.

Thief (TH)

Steal flags. Small and fast but can't kill.

Useless (US)

You have found the useless flag. Use it wisely.

Wings (WG)

Tank can drive in air.

Bad flags

Bad super flags disable parts of the tank or reduce performance of the tank.

Blindness (B)

Can't see out window. Radar still works.

Bouncy (BY)

Tank can't stop bouncing.

Colorblindness (CB)

Can't tell team colors. Don't shoot teammates!

Forward Only (FO)

Can't drive in reverse.

Jamming (JM)

Radar doesn't work. Can still see.

Left Turn Only (LT)

Can't turn right.

Momentum (M)

Tank has inertia. Acceleration is limited.

No Jumping (NJ)

Tank can't jump.

Obesity (O)

Tank becomes very large. Can't fit through teleporters.

ReverseControls (RC)

Tank driving controls are reversed.

ReverseOnly (RO)

Can't drive forward.

Right Turn Only (RT)

Can't turn left.

Trigger Happy (TR)

Tank can't stop firing.

Wide Angle (WA)

Fish-eye lens distorts view.